Match the same friend to meet the next. Can you reach Buster Bear?
How the pile works
Two matching friends touching make way for the next bigger friend. A chain of merges earns up to five times the points. Your next friend is always shown, and there’s no hurry to drop.
Drop speed sets how quickly friends fall and settle: Gentle, Steady or Quick. Change it whenever you like; your choice stays on this device.
Once each round, Buster can bump the stump. Press Shake, then press it again within two seconds. Everyone shuffles a little, and matching friends who end up touching pop together for the usual points.
Keep the pile beneath the dotted line. A falling friend gets time to land; a pile that stays over the line ends the round gently. Your best score, biggest friend, and collection stay with you. Buster is the biggest: two Busters stay Busters.
The aiming strip keeps your finger out of the picture. You can also tap the picture to aim, then use Drop. Arrow keys aim, Space or Enter drops and S shakes while the playfield is focused. P or Escape pauses. Leaving the tab pauses too.
Less motion removes decorative bouncing, spinning, sparkles and the stump’s wobble; the falling and stacking needed to play remain.
The stump is empty.
Meet the cast & credits
Danny Meadow Mouse → Striped Chipmunk → Chatterer the Red Squirrel → Peter Rabbit → Jimmy Skunk → Johnny Chuck → Reddy Fox → Prickly Porky → Old Man Coyote → Bowser the Hound → Buster Bear
A new Green Meadows game inspired by Thornton W. Burgess’s cast, with new AI-assisted drawings based on the selected character model sheets. The curled poses, hollow-stump cutaway, colors and game sizes are playful adaptations, not wildlife facts or original Cady illustrations. Sound is synthesized on your device.
About the art and cast · Privacy